Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
16980
?
13199
?
29244
?
36340
?
29408
?
20022
?
22897
?
22064
?
27285
?
19806
Total damage to objectives
15264
63184
11610
17525
2927
3901
30214
526
3751
0
Total damage to buildings
4766
8515
6175
8424
2396
3901
991
0
3457
0
Total damage shielded
0
0
0
0
0
0
0
0
0
1240
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Decimate (Q)

93xpressed

Crippling Strike (W)

113xpressed

Apprehend (E)

11xpressed

Noxian Guillotine (R)

10xpressed

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Darius

Toughest Matchups

These champions counter Aatrox
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Viego
44.2%
156 Matches
?
Kayn
40.5%
173 Matches
Error fetching data

Summoner spell

Most popular spells
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?
49.4% WR(19369 Matches)
?
?
52.7% WR(2129 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
53.93% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Darius
?
Udyr
4.00KDA2.25
0.27%Kill Participation0.60%
30Vision Score13
13,199Damage Dealt22,897
48Max CS Advantage4
1CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead1
Blue67,776G
Difference+11,789G
Red55,987G
?
11,877G
?
13,579G
?
13,788G
?
17,973G
?
10,559G
2,264G
3,358G
2,541G
7,417G
737G
14,141G
?
10,221G
?
11,247G
?
10,556G
?
9,822G
?